Fall Week 5 PPJ | Sam Ortiz

This week I spent time fixing the topology for a base model. While this model won’t be used in our final product, we will use it as a reference point for our character rigs. I have started to create rough character models in Zbrush as well. I have also done asset research which is pretty much looking at assets we will have in our animation and looking for good references on size design that would work in the world we are building.

What made the goats scream

I am happy with the story and all that is left to do is make the scenes fit together. I am also quite confident in my Zbrush skills as well

What made the goats cry

The amount of work left for us to do and with the time left is a bit worrying. Time is passing us by so quick and it feels like we have so much left to do. As long as we keep our schedule we should be fine.

human_base_model

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