Fall Week 11 PPJ | Victoria Loyo


Well, it has been a good couple of weeks. Our new story makes more sense, it’s based on a Spanish Urban Legend and it actually is very creepy and interesting which is our goal.

I made some scene drawings that turned out better than I expected and I finished more models for the forest scene.

What made the Goats Scream 

We feel scared for what’s to come and all the prep work that we are still lacking but we are excited with how things have turned out. I particularly don’t think we are that far behind, we are lacking lighting, rigs and blend shapes. I don’t think that is going to set us back that much. We have to compile the OBJs in some Maya scenes but that shouldn’t take long either because we have layouts. All in all, I think we are in a good shape, just a couple of steps behind what we wanted.

What made the Goats Cry 

Thanksgiving. It was a good time but I particularly barely did anything during that time. My computer charger ripped on Friday night and NO ONE had a Mac charger. I had to do the impossible to order one and get it in a reasonable time but even then I didn’t do much. The good thing is that I had to do scene drawings which didn’t need the computer so I was not worried too much about my deliverables for the senior project.


Fall Week 9 PPJ | Victoria Loyo


This week has been very focused on finishing asset models for the environments. The list of kitchen models was separated between Lawrence, Sam and me, we finished all in the list but we need to double check the clean up is good. I started on the assets for the forest scene that include several different trees, the well, roots for the trees, a couple of fallen branches and some leaves. I am hoping to finish this by Wednesday.

What made the Goats Scream 

We got to have a MoCap shoot with Nick’s daughter, Maddie, and it was a great experience. She liked the story a lot and her acting was great. She even directed her co-star Sam when she wanted him to do something different that helped with the story. Overall a very fun experience.

What made the Goats Cry 

Time. The clock is ticking and we need all the assets done, all the environments done, all the characters done and all the rigs done. We really want to focus solely on animating , light and texture on Winter term and for that we are all very stressed with time and finishing the other tasks. Not only that but finals are also coming so everything is just pilling up.

I was also defeated in a sword fight against Maddie, she is merciless.

Fall Week 7 PPJ | Victoria Loyo

We changed the story, there were too many flaws before. After 7 hours  or more we got what we wanted and we are on track to start all over again with some things like, shot placements, time, etc.

These past weeks I have done the orthos and re-done the orthos, the style that we are looking for is not as realistic in terms of muscle definition so the characters had to be less defined. I have been working on the expressions and coloring concept art so that we have a palette for each character. I am also looking into blend shapes and how they work.

We filmed reference shooting in my apartment, timing is not completely there yet. There are some things that should happen slower and Elif is managing that.

What made the Goats Scream 

We have a story that we can all agree on. The old one had too many flaws ranging on too little context and too much context. This one is more condensed, clear and we all like it so now we can focus more on the making of it.

What made the Goats Cry 

We are all kind of freaking out with our timing. We scoped this to have base things done by this week and we don’t, we focused too little on the story at first and now it worked against us. I believe we can still get things together in a couple of weeks if we focus so hopefully we are not that far behind.